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NxDBZ: Storm Budokai Logo

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The logo for my new Naruto and Dragon Ball crossover video game idea, Naruto x Dragon Ball Z: Storm Budokai. For the character roster and additional information, see the wiki article: bondlegends.wikia.com/wiki/Nar…
As stated before, this is a reboot of my original Naruto:Raging Storm idea. While a few battles in my original idea return to this game, the story has undergone several changes due to removing the Bleach sequels from the series.
The logo was inspired is designed as a cross between the DBZ: Budokai Tenkaichi and Naruto: Ultimate Ninja Storm logos.

Onto the story:

The game would feature a unique story that crosses over the universes of Naruto and Dragon Ball that is original to this game. The will feature a few excerps of a prologue before skipping ahead to the main plot. The Naruto story would pick up during the events of the Fourth Great Shinobi World War, and the Dragon Ball story picks up from the beginning of the Majin Buu Saga. In addition, there would be two extra story modes: Heroes Mode, which recounts the events of both the Naruto and Dragon Ball series from start to finish, and Ultimate World Tournament, which features a completely revamped scenario similar to the Ninja World Tournament mode in Naruto Shippuden: Ultimate Ninja Storm Revolution.

Sixteen years prior to the Fourth Great Shinobi World War, Minato Namikaze must defend the Hidden Leaf Village after the release of the Nine-Tailed Fox by the efforts of a mysterious masked man. However, in another world, on another planet, a lone warrior seeks to overthrow a ruthless intergalactic dictator to prevent the destruction of his home world. -Summary of the Prologue, Bardock's Story

Many years after the retreat of the mysterious masked man and the destruction of Planet Vegeta, the sons of Minato and Bardock face unrelenting adversity, unlocking hidden abilities that neither had realized they possessed. After the defeat of Frieza and his escape from Namek, Goku is drawn into the World of Shinobi where he finds Naruto, training at the Final Valley. Wanting to test the boy's strength, Goku challenges him. -Summary of Goku's battle in the Prologue

After hearing of Kakarot's exploits in another world following a mysterious boy's warning about machines taking over the future, Vegeta, the prideful prince of the Saiyans, decides to train in order to surpass Kakarot. After finally awakening his own Super Saiyan transformation after training for several months, Vegeta senses an odd presence and finds a portal, leading to the same location that Kakarot had described in his story. Facing none other than a young Uchiha, Vegeta decides to test the worth of warriors from this reality and challenges him to battle. -Summary of Vegeta's battle in the Prologue

It has been a long time since the worlds of the Z Fighters and Shinobi have crossed paths. Many battles have ensued over the coming months and years, leaving even more rifts that link the two worlds. Finally, after several skirmishes in both realms, the worlds have opened up completely, allowing them to coexist within the same space. -Opening of the Main Story

During the Fourth Great Shinobi World War, Babidi senses a large amount of combat, and realizes that it is the perfect opportunity for him to resurrect Majin Buu. Siding with a mysterious shinobi known as Kabuto, Babidi is surprised by his offer to assist in Majin Buu's resurrection, having taken control of fallen warriors such as Cell, Frieza, Cooler, and Bojack. For the first time, the Z Fighters are plunged into a war for the sake of their world, and others.

Gameplay description:

As the title suggests, the game would combine many elements from both the Naruto and Dragon Ball video game series. The main battle mechanics are similar to those seen in Naruto: Ultimate Ninja Storm, however, stages are much larger and feature destructible environments as in the Dragon Ball game series. Movement is similar to J-Stars Victory VS, wherein characters will run on the ground regardless of their ability to fly or not. A new feature that has not been seen in any of the 3D titles of either series is the introduction of stage transitions. Similar to the Ultimate Ninja Storm series' ring-out feature, characters can be knocked out of the arena they are fighting in. However, instead of the ring-out resulting in defeat, it will instead knock the players into another area, allowing the battle to continue in a new location. Power Struggles, similar to the Naruto series' Jutsu Clash mechanic, also return.

The combat also undergoes a few changes. Ultimate Attacks are once again very cinematic and feature destructive attacks, and the original Awakening feature has returned, albeit with a few modifications. Characters are now able to select from several Ultimate Attacks, as in the Ultimate Ninja and Tenkaichi/Raging Blast game series. Some Awakenings, such as Goku's Super Saiyan form and Naruto's Tailed Beast Mode, are now permanent, meaning they will last the rest of the battle. Others, such as Sasuke's Susano'o or Fusions performed with the Fusion Dance will wear off after a certain amount of time. Despite this, all Awakenings will have Ultimate Attacks, regardless of their status as temporary or permanent. SImilarly, Awakenings are now chosen before battle so that characters with multiple forms will be able to access them.

Some characters will also have multiple awakenings, a status change that alters their moveset, and a transformation. For example, Sasuke may activate his Mangekyo Sharingan which will allow him to perform Susano'o attacks, and then he can awaken his full Susano'o. Others, such as Frieza, can transform multiple times, due to the nature of their transformation types.

Also, as in the style of the Naruto: Ultimate Ninja Storm series, players will select two support characters that will assist them in battle. However, more in the style of J-Stars Victory VS, one will be support only while the other may be switched out with the primary character. Team Battles such as these will give the players two options, depending on whether or not the characters are compatible. Some characters will have the option of performing Team Ultimate Attacks, whereas others, such as Goku and Vegeta, will have the option to fuse. Some characters that are able to utilize both options must select which one they will use before battle.

Awakenings and Fusions are now separate features, and Fusions can be accessed while a character is awakened. Similar to the Budokai series, character movesets will now be determine via the items that the character is customized with, so that characters that would take up multiple slots due to alternate movesets now utilize a single slot. For example, if Naruto Uzumaki does not have any items equipped, he will have a moveset that reflects on his abilities displayed during the Fourth Great Shinobi War, although equipping special cards, such as the "Rasenshuriken" item, will change his moveset to reflect his abilities from the Immortal Akatsuki arc.

Also, as in the Budokai series, Fusions and certain Awakenings are accessed via Ultimate Attacks rather than filling an Awakening Meter. Examples of this type of Awakening include Goku's Super Saiyan God form and Obito Uchiha as the Jinchuriki of the Ten-Tailed Beast. As in the Budokai series, Potara fusions and Awakenings of this type can be cancelled by the opponent if they press the right button, and Fusions performed with the Fusion Dance can fail and result in fat or skinny fusions if the player presses the wrong button or does not complete the button sequence in time. Some Awakenings of this type and Fusions can be selected prior to a match, wherein Fusion Dance Fusions will no longer time out.

Giant characters, such as Great Apes and the nine Tailed Beasts, also appear as playable characters, playable at a much larger size than previous games. Most of these characters are playable as Awakenings, and will disappear after a time limit expires. although there are a few exceptions.

Boss Battles in Story Mode feature quick-time events as in the Naruto: Ultimate Ninja Storm series and Dragon Ball Z: Ultimate Tenkaichi. Story mode includes traditional battles, Boss battles, and mob battles. Similar to the Master Mode seen in the Accel installments of the Ultimate Ninja series, players will be able to run around on an RPG-styled map to get to their destination. Mob Battles feature free-roam battles against many opponents similar to both Naruto Shippuden: Ultimate Ninja Impact and Dragon Ball Z: Battle of Z. In World Tournament mode, players can face-off in four character battle royales.


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Comments1
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WritingGlasses's avatar
I personally think Budokai Storm sounds cooler.